Gaming

The installation directly invites visitors to participate in the work by playing games on boards created by the artist on the wall in the space, referencing the games commonly played in bars. Instructions for eight games and the necessary pieces to play them will be provided. Participants are also encouraged to invent their own games using the boards and other game supplies made available as part of the installation.

ABOUT HOTHOUSE

Hothouse is a new series of exhibitions, installations, and events organized by Washington Project for the Arts and taking place in the Capitol Skyline Hotel Lounge.Created as a way to provide new opportunities for WPA member artists and forge new connections within DC’s creative communities, Hothouse will present member-initiated programming on a regular basis.

Dates

August 31 – September 29, 2013

Location

Capitol Skyline Hotel Lounge
10 I (Eye) Street SW
Washington, DC 20024

Opening reception

Friday, September 6, 2013, 6-8pm

About the artist

Ira Tattelman is an artist and licensed architect in Washington, DC.  His installations are made of common materials layered and left behind in everyday settings.  They challenge the viewer to question whether (s)he is participating with art or not and to reconsider one’s surroundings. He has created public art on the streets of DC for (e)merge Art Fair, DC Commission on the Arts and Humanities and others.  He has placed art installations within public and private art spaces such as Harmon Art Lab , Fraser Gallery, Arlington Arts Center, DCAC, Warehouse Gallery and the Mansion Gallery of Art.  His design work has been featured on the TV programs Small Space, Big Style (HGTV) and Garage Takeover (Discovery).  He has been featured in articles in the Washington Post, City Paper, Metro Weekly and Washington Blade.  Reviews have appeared in those publications along with the New York Times, Washington Review and several blogs and websites. Mr. Tattelman received a Master in Architecture, First Professional Degree, from Harvard University's Graduate School of Design in 1994. He developed and teaches a full day seminar on Creative Placemaking as well as the dialogue between Art and Architecture.