Full Artist's statement
My characters are awkward. I start with totems, animal archetypes that are easily recognizable and that tie into memories of folktales and mythology. They’re familiar. But in the same way our perception of fairytales change as we get older, my characters change the more time one spends with them. They aren’t happy, angry, bold or heroic; in short, they are not like the archetypes we grew up with, they’re more like us. Caught between multiple emotions or states, in some cases controlled by forces beyond them.
Weather unconsciously or not, I find my creatures emerge wrestling with the same conflicts of emotion, sense of purpose, place in the world that we all do. Someone else pulls their strings and they find themselves waiting at a bus stop no longer remembering why. I try to bring the viewer to a place where the fantastic meets the uncomfortably familiar and begs multiple looks to fully understand what’s beneath.